
package bonuses;
import util.ImageProcessor;

import bubbleFish.ProgBob;

import com.golden.gamedev.object.Sprite;


public class BonusSmRocks extends Bonus
{
    public BonusSmRocks (ProgBob progBob)
    {
    	   super(progBob, "Small Rocks", new Sprite(ImageProcessor.loadImage("resources/bon_smrocks.png")));
    }

    @Override
    public void applyBonus ()
    {
        progBobContext.setSmrocks(6);
    }
}
